FPS Game


My First FPS Game Making.

Notes: I created walking, running, and jumping animations, with the camera following the mouse cursor. And Guns can fire bullets.

My Second FPS Game Making.

Notes: Recoil, sound effects, ray detection, reloading, weapon pickup, particle effects, aiming, UI, patrol.

My Third FPS Game Making.

Game features include character movement, view rotation, running, jumping, crouching, sprinting, picking up weapons, reloading and magazine management, ray detection, target hits, bullet craters, right-click aiming, switching to semi-automatic mode, crosshair, player health updates, monster health updates and display, enemy attacks, death respawn and restart, and restarting upon falling. Furthermore.

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